
Why does Steve Jobs think Adobe Flash is wrong for my mobile devices. And why am I missing out on the full web experience on my iPhone and my iPAD? It's not open. Man, that's some strong irony brewing, Steve. Still, I get the point -- HTML5, CSS, and JavaScript are open web standards. The "full web". As for flash games, 50,000 games and entertainment titles on the App Store. If I'm keeping score Adobe Flash games win. Reliability, security and performance. Steve hits on the usual "Flash is the number one reason Macs crash. What Macs Crash? Battery life. 10 hours of H.264 playback with only 5 hours with software decode on the means we're being restricted in the content we can access just because some of it doesn't perform as well. Clearly Apple has drawn a line in the sand when it comes to Flash... Steve concludesby saying that "Flash was created during the PC era – for PCs and mice." Basically, it's for the old. And you don't want to be old, do you?" Basically, Flash UIs are built around the idea of mouse input, and would need to be "rewritten" to work well on touch devices. Read the Full Article Computer World


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